![]() The theme of emotional change provided the reason for their death. That meticulous plot setup I mentioned earlier provided the means to kill them, an elaborate and improbable weapon of great power. If you missed a piece I can imagine all the delicate machinery grinding to a halt. You need to be *very* well acquainted with four years of stories. Issue #55 makes huge demands of its readers. Some people felt this was anticlimactic. I don’t agree, but I understand. The Decepticon Justice Division died quickly and their lives and identities were brushed aside by the narrative. More dangerous than a universe literally made of death. More brutal than all of Decepticon high command. They were arrogant monsters and torturers, the biggest bads in the series so far. They weren’t remorseful or lonely or shades of almost-redeemable. So some bad guys died, but they weren’t my kind of bad guys. Still with me? Issue 55 spoilers start now. Here’s an unrelated image from the brilliant fanartist herzspalter to give you a chance to retreat if you want to read the issue first. Because talking about getting hurt means talking about life and death and other spoilers. There are plenty of other places on the internet where you can read more relatively spoiler-light praise for this issue – but they don’t talk about getting hurt. They did a good job with the pages they had. This issue had too many things on its ‘to do’ list relative to its page count, but everything on that list absolutely had to be taken care of by the end of this arc. I blame the strict page limits of the monthly format. And there are a handful of pages of near the end that feel a bit rushed – a burst of exposition that clicks together the last pieces of the mechanical plot puzzle after the emotional payoff is over. That’s why this issue felt slightly uneven when I first read it. When a lifetime of arrogant certainty crumbles, all the planning in the world can’t help you figure out what you actually want. Time and emotion can twist a principled stance into a small-minded obsession. It’s about how strength can come from allowing oneself to react to new realities. This is a story about how people can change their minds – change their wants, needs, and priorities. It’s a master class in technical sci-fi plotting as everything slots neatly into place.Įmotionally, it’s the opposite. Cleverly foreshadowed odds and ends lead to ingenious technobabble payoffs. Mechanically we have a lot of carefully-positioned interlocking maguffins. It took me a little while to reconcile it all, but the more I think about it the more it works. I can understand both perspectives because two very different stories with conflicting themes are layered on top of each other here. Some fans loved this issue, others found it underwhelming and strange. This issue’s title is “Do Not Go Gentle,” and it delivers character development and satisfaction and agony. I’m in love with all the characters and worried all the time. His style is Community meets Game of Thrones with robots in space. With Milne’s art comes James Roberts’ words and plots. He draws the best faces and explosions and Joana Lafuente’s colors bring them to life with fire and flowers and energon. Three panels of facial expression and body language that I will not forget for the rest of my life. In this issue he created three wordless panels that broke a thousand hearts. Texting my friend who got me into it is not enough.Ī story has to be pretty great for me to let it keep hurting me like this.Īlex Milne’s art is utterly spectacular, as usual. I caught up with this series a month ago, and I can’t stop talking about it. There are two issues of More Than Meets the Eye left, then a special, then a new #1 in December as the title becomes Transformers: Lost Light. It’s strange to start writing about a series so close to its end – or its rebirth. Issue 55 wraps up the “Dying of the Light” arc, so it’s light on laughs and heavy on the aftermath. It is also a heartbreaking look at the aftermath of a four-million-year war. Transformers: More Than Meets the Eye is an ensemble buddy comedy about robots messing around in space.
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